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Email Strategy and Design
for a MultiscreenWorld
Alex Williams
Creative Director
Trendline Interactive
@alexcwilliams
Justine Jordan
Research & Education
Litmus
@meladorri
We’re GonnaTalk. A Lot.
The lay of the land
Multiscreen design approaches
Implications…
Workflow and process
Key best practices
Got screens?
A look
back at
#spop11
Today, at
#spop13
OF OPENS ARE ON A MOBILE DEVICE
5-50% on individual campaigns
60%+ for niche audiences
Email Opens: April 2013
Mobile:
Smartphones (iPhone,Android) and
tablets
Desktop:
Installed email programs (Outlook, Apple
Mail)
Webmail:
Email accessed through a web browser
(Gmail, Hotmail,Yahoo!)
Desktop
34%
Webmail
24%
Mobile
42%
Source: Litmus Email Analytics
0%
10%
20%
30%
40%
50%
60%
70%
Opens in Each Environment
Webmail Desktop Mobile
The last 28 months
42%
33%
10%
The Most Important Audience…
YOURS.
How mobile are your customers?
Brand/Industry A: 55% Brand/Industry B: 18%
Plan on data, not your gut
+366%since #spop11
+366%since #spop11
Small Medium Large
Screensize-apalooza
iPhone
2.3” wide
Galaxy Note II
3.2” wide
Nexus 7
7.3” wide
BB Bold
2.6” wide
iPad Mini
5.3” wide
Excite 13
8.5” wide
14
The unifying characteristic?
TOUCH.
http://www.uxmatters.com/mt/archives/2013/02/how-do-users-really-hold-mobile-devices.php
15% two handed
49% one handed
36% cradled
67% used right thumb on the screen
33% used left thumb on the screen
Approaches
As with most
things with
email, there’s
not a one-size-
fits-all
approach
(sorry to disappoint you)
Mobile First
Considers the
mobile user as
a priority
|-------------------460px -------------------| |---------------------600px ---------------------|
Mobile First / Friendly
• One layout for all screen sizes
• Single column design
– 320-500px
• Large text & buttons
• Generous white space
• Clear calls to action
• Short, concise body copy
Agnostic / Aware / Scalable
Mobile Email Design, Strategies, Workflow and Best Practices
Pros
• Prioritizes important
data, content, actions
• Easier execution
• No reliance on media query support
• Good rendering in apps and native
clients
Cons
• Desktop can suffer
• Less real estate
• Can get long
• Fixed width can be less
than ideal for Android
Mobile First / Friendly
BEST FOR:
Ready for change, testing the waters, or resource strapped
Fluid
Email width
changes to
fit within the
window
|--------------------------------------------------------1166px---------------------------------------------------|
|-----------------------------525px --------------------------|
Fluid layout
• Percentage-based
widths
• Adapts to fill the
screen it’s viewed
on; text wraps
automatically
Mobile Email Design, Strategies, Workflow and Best Practices
Fluid layout
BEST FOR:
Simple layouts, automated emails, mostly text/few images
Pros
• Simple execution
• No learning curve or reliance on media
queries
Cons
• Fewer design choices
• Very narrow or very wide
emails can get awkward
and hard to read
Responsive
Design
Uses media
queries to detect
screen size and
alter content
accordingly
|-----------320px ------------||--------------------------------------------700px------------------------------------------
|
Responsive Design
• More than a “line of code”
• Set of conditional statement that enables
specific styles
– If the screen size is x, then display y
– If the screen size is x, then increase headline size to y
– If screen size is x, then show image at 100%
• Detects screen size, not device type
Mobile Email Design, Strategies, Workflow and Best Practices
Pros
• Restyle, resize or reorder elements
• Ability to hide/show desktop or mobile
specific images/content
• Customized calls to action
• Seamless experience across a range of
screen sizes
Cons
• Coding learning curve
• Forces tough choices
• Increased production and
QA time
Responsive Design
BEST FOR:
Growing mobile audiences, travel alerts, tech companies
Email is an *application*
Email is an *application*
Device ≠ email client
IMPLICATIONS!!
iPhone native yes
iPad native yes
Android 2.1 native no
Android 2.2 native yes
Android 2.3 native yes
Android 4.x native yes
Gmail mobile apps no
Mailbox iOS app yes
@media support
http://stylecampaign.com/blog/2012/10/responsive-email-support/
Yahoo! mobile apps no
Windows Mobile 7 no
Windows Mobile 7.5 yes
Windows Mobile 8 no
BlackBerry OS 6 yes
BlackBerry OS 7 yes
BlackBerry Z10 yes
Kindle Fire native yes
Inconsistent
rendering
across devices
and operating
systems
iPhone: 23% of opens
• Automatically scales
messages to fit the screen
• Excellent support for
CSS3 and media queries
• Images on by default
• Resizes fonts under 13px
Android: 8% of opens
• Blocks images by default;
supportsALT text
• Two apps with opposing
support for media queries
• Primary content focus on left-
hand side
• Various screen sizes and no
automatic scaling
Image source: stylecampaign.com
BlackBerry Z10 < 1%
• Media query support
• Blocks images; supports
styledALT text
• Does not scale/auto-zoom
• No separate app; email joins
social, SMS and voice in the
“hub”
Windows Phone < 1%
• Mixed media query
support
• Does weird things to fonts
• Blocks images; no ALT text
• No one has them
What about tablets?
• Desktop version
usually works just fine
• Plan for tap targets
and plenty of white
space
• Mobile first/friendly
rules apply
Ch-Ch-Ch-Ch-Choices
• First, we must choose our design approach
• Next, every module and piece of content has
to have a plan
• Lastly, we need a plan B in case we run into
trouble in execution.
Mobile Success =Tough Choices
• Analyze each section of the template
• Look at historical performance, remove
feelings from the process
• Trace required-content back to the source to
understand rationale.
Workflow and process
First Steps of Design Planning
• Identify top email clients on Desktop,Tablet and
Smartphone. Focus on top 3-5 in each.
• Prioritize - in order - 3 desired actions from each
email.
• Audit assets. Are we working with raw assets or
pre-designed assets from different channel?
A Responsive Design Process
1. Grid
2. Wireframe
3. ResponsiveWireframe HTML Prototype
4. Visual Design (varies depending on stakeholders)
5. Code Final HTML
Key best practices
But first…
In Memorium
The Fold
Small
Grey Fonts
Glossy Image
Buttons
The “Mobile Version”
Link Clusters
Busy Images
Magazine Ad
Emails
Claustrophobic
Pre-headers
Mobile Email Design, Strategies, Workflow and Best Practices
Key best practices
Bigger buttons & fonts
• Increase all font sizes
25%, especially headlines
– Body copy: 16px+
– Headlines: 22px+
– Buttons: 44px by 44px
– White space: 15px
• If you don’t make them
bigger, Apple will!
Mobile Email Design, Strategies, Workflow and Best Practices
Mobile Email Design, Strategies, Workflow and Best Practices
Consider the experience
• Landing pages are part of
that experience
• Driving people to stuff that
doesn’t work on mobile is
stupid
????
Page/Site
Tap
Preview/Open
Preheader
Subject Line
From Name
Fsdlkjfsldjf
Flash Interstitials / pop-ups Painfully long forms
Prioritize and focus
• Identify the top 3-5 activities and use those
– Purchase?
– Download?
– Registration?
– Social?
Device targeting can
display app/OS specific
content
Dial up the contrast
Bright screens
kill batteries
Say no to link clusters and yes to white space
Retina Optimizing Images
400x300 - 12kb - 70% Compression …width=”200" height=”150” class=”Loren”…
@media only screen and (max-width: 599px)
img[class=”Loren"] {
width: 100%;
height: auto !important;
}
THANKS!
@alexcwilliams
alex@trendlineinteractive.com
@meladorri
justine@litmus.com

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Mobile Email Design, Strategies, Workflow and Best Practices

Editor's Notes

  • #9: Over 9 quarters, we’ve seen some crazy s^&amp;% happen…
  • #12: now it’s REALLY easy. No excuses!!!
  • #13: now it’s REALLY easy. No excuses!!!
  • #16: One-handed use seems to be highly correlated with users’ simultaneously performing other tasks. Many of those using one hand to hold their phone were carrying out other tasks such as carrying bags, steadying themselves when in transit, climbing stairs, opening doors, holding babies, and so on.Left handedness in the general population: 10%
  • #22: “Mobile forces you to focus. Mobile devices require … teams to focus on only the most important data and actions. … There simply isn’t room in a 320 by 480 pixel screen for extraneous, unnecessary elements. You have to prioritize. So when a team designs mobile first, the end result is an experience focused on the key tasks users want to accomplish without the extraneous detours and general interface debris that litter today’s desktop-accessed websites. That’s good user experience and good for business.”
  • #25: Fairly easy to implementFew rendering issuesVery small and very large screens can be hard to read
  • #28: Advantages: You create a single message, which provides a seamless experience for viewers no matter which screen they use. Your responsive email will be optimized for many mobile devices, especially the iPhone. Responsive design also allows you to show or hide blocks of copy in different versions of the email. Many designers have latched onto this “show-hide” capability because it allows them to customize copy, images or calls to action for different devices. You could show three offers in a desktop version, for example, and then direct the mobile version to hide all but the primary offer. Disadvantages: Responsive design requires specialized coding expertise and isn’t compatible with all devices/ OS, such as BlackBerry, older versions of Outlook and the Gmail application on an Android mobile. Also, your mobile version might have to lose some valuable content, such as a secondary offer or editorial content. This could reduce click and conversion opportunities.
  • #29: Advantages: You create a single message, which provides a seamless experience for viewers no matter which screen they use. Your responsive email will be optimized for many mobile devices, especially the iPhone. Responsive design also allows you to show or hide blocks of copy in different versions of the email. Many designers have latched onto this “show-hide” capability because it allows them to customize copy, images or calls to action for different devices. You could show three offers in a desktop version, for example, and then direct the mobile version to hide all but the primary offer. Disadvantages: Responsive design requires specialized coding expertise and isn’t compatible with all devices/ OS, such as BlackBerry, older versions of Outlook and the Gmail application on an Android mobile. Also, your mobile version might have to lose some valuable content, such as a secondary offer or editorial content. This could reduce click and conversion opportunities.
  • #35: After the from/subject/preheader, you get the open.The preview pane still counts, but has a different form factor