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Presented by: Daniyal Khan
MCS Semester 2
NCBA&E RYK
1
 Audio
 Video
 Animation
 Text
 Graphics
2
 Building Blocks are things or modules required to create anything
 Multimedia building blocks are parts which are combined together to form a
project.
3
Multimedia applications are mostly graphic.
 The content specialist is responsible for providing the production team with
 graphics
 photos
 logos
 colors
4
 However, vector images are more precise and require less memory.
 Vector’s are scalable with out losing resolution or quality
5
 Determine whether the image will be printed or displayed on a monitor or
projector
 Select the Area to scan
 Decide the scanning resolution of the resulting digitized file
 Decide the amount of light and contrast desired for the resulting image
 Determine the color cast you want to eliminate during the scan
6
Factors to consider:
 Size in bytes
 Use of image
 How much manipulation or editing
7
 The higher the image resolution the greater the file size
 Do not lower the resolution and later increase the resolution
8
 Cropping
 Output‐Level Correction
 During scanning process the images losses resolution, contrast, and details in the
shadows.
 The levels dialog box enables you to correct the output levels of RGB
 Brightness and Contrast Adjustments
 Filters
9
 Human can differentiate among millions of colors, or hues, consisting of
combinations of RGB
 Brightness or lightness is the percentage of black or white mixed in a color
 Saturation is the intensity of the color where 100% is pure and 0 is white, black,
or gray.
10
 We have discussed building blocks to create a multimedia project
 Graphics
 Image Editing
 Colors
 Vectors
 Size and Resolution
 Sound, Audio
11
12
13

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Multimedia Building Blocks by Daniyal Khan

  • 1. Presented by: Daniyal Khan MCS Semester 2 NCBA&E RYK 1
  • 2.  Audio  Video  Animation  Text  Graphics 2
  • 3.  Building Blocks are things or modules required to create anything  Multimedia building blocks are parts which are combined together to form a project. 3
  • 4. Multimedia applications are mostly graphic.  The content specialist is responsible for providing the production team with  graphics  photos  logos  colors 4
  • 5.  However, vector images are more precise and require less memory.  Vector’s are scalable with out losing resolution or quality 5
  • 6.  Determine whether the image will be printed or displayed on a monitor or projector  Select the Area to scan  Decide the scanning resolution of the resulting digitized file  Decide the amount of light and contrast desired for the resulting image  Determine the color cast you want to eliminate during the scan 6
  • 7. Factors to consider:  Size in bytes  Use of image  How much manipulation or editing 7
  • 8.  The higher the image resolution the greater the file size  Do not lower the resolution and later increase the resolution 8
  • 9.  Cropping  Output‐Level Correction  During scanning process the images losses resolution, contrast, and details in the shadows.  The levels dialog box enables you to correct the output levels of RGB  Brightness and Contrast Adjustments  Filters 9
  • 10.  Human can differentiate among millions of colors, or hues, consisting of combinations of RGB  Brightness or lightness is the percentage of black or white mixed in a color  Saturation is the intensity of the color where 100% is pure and 0 is white, black, or gray. 10
  • 11.  We have discussed building blocks to create a multimedia project  Graphics  Image Editing  Colors  Vectors  Size and Resolution  Sound, Audio 11
  • 12. 12
  • 13. 13